Tag Archives: sound design

Inside Microsoft Studios: Meet Audio Director Zachary Quarles!

Microsoft Studios did a small feature/interview with me! Check it out if you feel so inclined!  I talk about silly things. https://microsoftstudios.com/news/2016/03/14/inside-microsoft-studios-meet-audio-director-zachary/

Killer Instinct: Season 3 — TUSK.

VIKING WITH A MASSIVE SWORD. This dude was tons of fun to work on. Lots of really awesome metal/blade recordings mixed with some rad whoosh material that we got by attaching various metal items at the end of an ethernet cable that we whirled around a microphone. Here’s the trailer:

Killer Instinct: Season 3 — Arbiter

If you like Halo AND Killer Instinct, you’ll love this! Arbiter is making a special appearance in KI! How cool is that? Had a lot of fun with this one.  Here’s the trailer:

Killer Instinct: Season 3 — Kim Wu!

The next character we revealed for Killer Instinct was Kim Wu.  She is a returning character from the original franchise and had to be reimagined in terms of how we brought her to the 21st century in terms of sound design.  Here was the trailer that the team put together for her.  This one was a super fast turn around!

Killer Instinct: Season 3 — Rash the Battletoad!!

Our first trailer for Killer Instinct: Season 3 was the reveal of Rash from Battletoads!  This character was tons of fun to create.  May pal Jeff and I had a blast creating a hybrid “high-end” meeting “8-bit” character.  Lots of prop whoosh recordings meet SIDStation + 8-bit waveform generation.  WOOHOO. Anyway, here’s a fun trailer for the character:

The Sound of Killer Instinct: Season 2

Soooooooooo…I’ve been somewhat busy and haven’t updated this page in ages.  I thought I’d give a slew up posts to show off some of the work that I’ve been doing as audio director for the Killer Instinct franchise.  As a quick summary, here’s a video I helped put together to show off what all we did from an audio standpoint for Killer Instinct: Season 2 Pretty fun stuff!

Reinstate the Tony Award Categories for Sound Design Now!

Apparently, I am furious. The Tony Awards has decided that the work of sound designers does not deserve the recognition of other disciplines such as scenic, lighting, or costume design (http://www.nytimes.com/aponline/2014/06/11/arts/ap-us-tony-awards-sound-design.html?hp).  This is absolutely flabbergasting to me.  The Tony Awards are supposed to represent the perfect unity of all disciplines in a live theatrical experience.  I would like to think that sound plays a pretty pivotal role with this experience.  Apparently, The Tony Awards feels differently.  But hey, “The committee … Continue reading

Audible Worlds Interview

My pal Mike Niederquell over at Audible Worlds and I chatted for a bit via the interwebs and he posted the interview here.  Check it out if you are interested in nerdy audio talk!  Thanks, Mike! Also, you should follow Mike on the twitterverse: https://twitter.com/Niederquell