Monthly Archives: October 2012

Quick Interview with “Get a Game Career”

Hey y’alls – Just a quick update that I had an impromptu five question Q&A with Deke over at www.getagamecareer.com. Check it: Meet a Video Game Pro – Zack Quarles, Audio Director

Writing an Audio Design Document

I often get asked how I “start” a project.  This is a big question.  Multiple things happen all at the same time, but one of the “filters” that I generally use to collect all of these items into a centralized place is the Audio Design Document (also called an audio style guide, sonic bible, etc…).  This becomes a road-map for myself, the audio team, and the project team as a whole on how I guide the audio component of any project that … Continue reading