Monthly Archives: December 2010
I’ve been thinking about end-user listening habits lately and I decided to put together a little survey to see how people listen to their media when they are at home or on the road. This kind of stuff is interesting to me and it helps to get a small “focus test” of how consumers hear my work and the work of my colleagues. Create your free online surveys with SurveyMonkey, the world’s leading questionnaire tool.
Tron. That one word is synonymous with so many images for so many people. The original was so incredibly revolutionary on multiple levels. For a sound-designer; it’s a bit of a wet dream. SoundWorks Collection’s latest doc is one that I’ve been looking forward to for a long time. There’s some great info about how the lightbikes are originally envisioned for the initial trailer and how that approach changed for the final film, the use of processing on the voices, what sort … Continue reading
I was recently interviewed by the uber-talented Karol Urban and featured along with Charles Deenan, Justin Bell, and Cory Hawthorne in an article about video game mixing for CAS Quarterly and thought you might get a kick out of reading it. For those of you who might be thinking , ”What in Sam Hill is CAS?!” CAS is the Cinema Audio Society. It was formed in 1964 for the purpose of sharing information with Sound Professionals in the Motion Picture … Continue reading