Category Archives: implementation

Talking Game Audio with Zachary Quarles, Audio Director at Microsoft (Xbox)

I realized I never linked to this really fun interview I did with the fine folks at Ossic!  I AM DUMB. We talked about all things audio including my process, some of the projects I’ve worked on, VR, and my side projects.  Check it out: http://press.ossic.com/blog/2015/12/7/talking-game-audio-with-zach-quarles-audio-director-at-microsoft-xbox  

Audible Worlds Interview

My pal Mike Niederquell over at Audible Worlds and I chatted for a bit via the interwebs and he posted the interview here.  Check it out if you are interested in nerdy audio talk!  Thanks, Mike! Also, you should follow Mike on the twitterverse: https://twitter.com/Niederquell

Quick Interview with “Get a Game Career”

Hey y’alls – Just a quick update that I had an impromptu five question Q&A with Deke over at www.getagamecareer.com. Check it: Meet a Video Game Pro – Zack Quarles, Audio Director