Category Archives: Zachary Quarles
To continue the theme of finding random stuff in my archive, I came across an audio exercise that I did a couple of years ago. It started off as an audio test that didn’t gain traction; but I had a blast working on it, so I finished it out and tucked it away. It’s a moody scene from a little film starring our favorite xenomorphs: Audio Exercise: Xenomorphs from Zachary Quarles on Vimeo. I have done a number of these sorts of … Continue reading
Hey all! A game that I helped out with last year went live on the Windows Store. It’s called Galactic Reign. It’s an asynchronous space-sim where you play against different people and try to build up your space fleet, colonize worlds, and destroy your opponent. A super cool element occurs when you start combat with someone. It throws everything up into the cloud and creates a procedural pre-rendered cinematic of the battle based off of you and your opponent’s stats and ships. … Continue reading
I often get asked how I “start” a project. This is a big question. Multiple things happen all at the same time, but one of the “filters” that I generally use to collect all of these items into a centralized place is the Audio Design Document (also called an audio style guide, sonic bible, etc…). This becomes a road-map for myself, the audio team, and the project team as a whole on how I guide the audio component of any project that … Continue reading
Tron. That one word is synonymous with so many images for so many people. The original was so incredibly revolutionary on multiple levels. For a sound-designer; it’s a bit of a wet dream. SoundWorks Collection’s latest doc is one that I’ve been looking forward to for a long time. There’s some great info about how the lightbikes are originally envisioned for the initial trailer and how that approach changed for the final film, the use of processing on the voices, what sort … Continue reading
I have moved all my entries from the blogger.com account over to this one. I’ve nuked a few of the older entries and might just clean the slate entirely at some point. At any rate, this is where my blog now lives.